The second edition of the Youth Engagement Programme will take place at the Egypt Petroleum Show (EGYPS) from 11-13 February 2020. The EGYPS Youth Engagement Programme will provide an on-site learning platform, engaging with high school students within the framework of STEM Education focusing on Science, Technology, Engineering and Mathematics, to ultimately encourage them to pursue careers in the oil and gas industry

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OBJECTIVES:

  • Provide an on-site learning platform engaging with high school students within the framework of STEM Education focusing on Science, Technology,
  • Engineering and Mathematics to ultimately encourage them to pursue careers in the oil and gas industry.
  • Create a connection between high school students and the oil and gas industry
  • Introduce students to future career opportunities in the oil and gas industry
  • Provide students an opportunity to walk through time and learn about the history of oil in Egypt
  • Offering a platform for Today’s energy leaders to connect with the future generation
  • Ignite the spark of interest that will continue after the event is over


FEATURES:

  • Industry Field Trips NEW IN 2020
  • The Experiential and Edutainment Zones
  • The Treasure Hunt (Exhibition tour)

INDUSTRY FIELD TRIPS:
To provide a learning experience outside the class room, the benefits of these trips are invaluable in providing hands-on experience for students to further understand what it means to choose a career in the oil and gas sector.
THE EXPERIENTIAL AND EDUTAINMENT ZONES
The Experiential and Edutainment Zones will provide a learning platform for all students at the exhibition floor. The zones will be designed to stimulate student engagement with sensory experiences of sight, smell and feel Workshops.

Engineering Zone

In this zone students will learn some of the engineering design process, which consists of the following: Specify requirements, build a prototype, define the problem, do development work, brain storm solutions and test and redesign.
Students will work as a team in building a prototype of a specific project that will be given to them up on their arrival to the zone. Students will learn the following skills: Problem solving, big thinking and team working skills.

Robotics Zone (NOW IN 2020)

In this zone, we will provide students with the right skills to expedite their learning, especially in STEM-related fields, and to express their creativity. Fun robotics is about helping students explore their potentials and developing their life skills.

 

Electrical Engineer Zone (NOW IN 2020)

In this zone, students will play and build a circuit pathway across a game grid from start to finish. When they complete the electrical circuit and light up the designated Beacons, They WIN! These clever circuit-building puzzles provide a boost of brainpower and a wonderful introduction to electrical engineering for our future electric engineers! This is challenging and fun game zone. Plus, hands-on circuit building teaches them how electricity really works. They will develop a good mental model for how current flows through an electrical circuit as they play. This logic game will provide engineers of all levels with hours of electrifying fun!

 HSE Zone
Every 15 seconds, 151 workers have a work-related accident”? (International Labour Organization)
In this zone, students will gain awareness about the hazards that cause these alarming statistics.
Students will learn the importance of site safety, current regulations, equipment choices and available solutions. Students will have the opportunity to participate in a workshop covering the basics of health and safety rules and regulations

Artificial Intelligence Zone (NOW IN 2020)
In this zone, the definition of AI will be introduced raising awareness and showing the importance of AI in our life. Students will have the opportunity to experience real life applications and products of AI through engaging them in a series of AI workshops.
Student will meet a new friend called Cozmo the robot, who will guide them through all AI concepts and allow them to try practical applications during each workshop.

 

THE PROGRAMME OFFERS 4 EXPERIENTIAL AND EDUTAINMENT ZONES

THE TREASURE HUNT (EXHIBITION TOUR)

The 10 school groups of 20 students are invited to take part in a tour of Treasure Hunt. A 30 minutes morning or afternoon tour to the exhibition floor. Students will receive their “Passport to the Future” and are required to follow a map, in order for them to collect all the stamps. The route will vary dependent on their group, and visit stands of sponsors. They will obtain a stamp for finishing the planned activity at each stand and will return to the YEP stand.
The students will be able to take the passport with them at the end of the day as a souvenir from their visit